Multiplayer coffee supply-chain simulation

Run the coffee chain. Feel the bullwhip.

A live multiplayer simulation where teams turn uncertain café demand into orders, delays, inventory pressure, and costly surprises across the coffee supply chain.

Stage 1

Farmer

Grows coffee in the mountains and sells red coffee cherries to the Processor.

Stage 2

Processor

Receives wet and dirty cherries, then washes and dries them for roasting.

Stage 3

Roaster

Receives dry pale beans, roasts them dark and aromatic, and packs bags.

Stage 4

Retailer

Receives roasted coffee bags and sells them to the end customer.